With a new blog entry this weekend, we find out that there will be new Guild Missions, most aimed at smaller guilds.
An important detail to note is that the Bounty Hunt training mission is automatically available to be built once the guild has researched Art of War Level 3. It costs 300 Guild Influence and 72 hours of research time. Instead of Guild Merits, 3000 Guild Influence will be rewarded. This ought to be perfect for the smaller or less active guild that can’t earn at least 1000 Influence a day.
That’s not all there will be additional content in the form of new targets and new rewards. Find out more at the developer blog entry.
Here is some clarification from the forums:
Origionally posted by AnthonyOrdon (Source)
I have some clarifications for you guys. The intent of the training mission is to make it easier for your small or less active guild to access other guild missions (or acquire anything else you need influence for). It’s not meant to replace standard bounty hunts or augment influence gain for guilds that can already earn a ton of it. To that end:
- The commendations, rares, and silver are not awarded. That reward is specific to actual bounty missions.
- The training mission can be researched and activated as many times as you like. You can stockpile up to 10. Keep in mind that researching a training mission will tie up one of your research slots and that boosting that research with extra influence will ultimately cancel out a portion or all of your gains from the training mission.
I’m happy to answer further questions, but please remain civil in this thread. Thanks!
Originally posted by AnthonyOrdon (Source)
The new weapons are exotics. They have unique skins and are only attainable through guild content.
Ascended weapons may be available from guild content at some point in the future, but that hasn’t been decided yet.