Date: May 17, 2013  |  Written by Killerx  |  Posted Under: Article, Guides  |  DISQUS With Us: 3 comments

cond ranger title

Killerx here to help guide you on the role of PvP conditioning as a Ranger. A little warning in advance: This is a heavy conditions build. You will do amazing bleed damage but there is little room to no room for anything else in the build besides these condition abilities and pets. In this guide I will explain how to build and play as a Ranger with this setup. As a condition Ranger, you apply conditions by using ranged weapons like Shortbow (1200) and Axe/Dagger (900). Anything else except these weapons and setup will not get you the heavy condition damage you want.

A condition Ranger depends on the Shortbow as a primary weapon. They only use their secondary weapons when in a 1 vs. 1 situation or when they are able to come closer to the battle area for high burst damage. This is generally only when mobility is not an issue.

Date: May 9, 2013  |  Written by Killerx  |  Posted Under: Article, Guides  |  DISQUS With Us: 2 comments

guardian bunker title

Hello! Killerx here to help guide you on the role of PvP Bunkering as a Guardian. The purpose of being a Bunker is to stay on a cap point and keep and defend it. You stay alive by using your abilities and avoiding enemy player attacks while holding your ground at your cap point. Make no mistake– you may die quite a bit– but that’s okay as long as you’re certain your team members are there to help win the day and and hold your team’s cap point. 

Teamwork is essential to being a successful Bunker. Your team must have your back when necessary while you are defending. If your team is slacking off and they are not responding to your gurgling cries of help, try to stay alive as long as possible. Do not give your cap point away for free. Let the enemy work for it! Don’t ever forget that.

Date: Jan 23, 2013  |  Written by Draegan  |  Posted Under: Article  |  DISQUS With Us: 3 comments

gw2 crafting guide title

Recently while leveling up a new character, I was looking for a way to get the job done faster. Sure the game is fast enough, but if you’ve seen the content you want to hit max level as fast as possible. There are many methods to speed leveling, from running the Centaur Loop in western Kessex Hills at lower levels, to grinding NPCs in the WvW Borderlands. But nothing is as fast as crafting your way to success.

Leveling up a craft from 0 to 400 nets you 10 easy levels and we’ve found some guides by Qorthos that give you a shopping list of goods and instructions on how to level these the most efficient way.

Date: Dec 17, 2012  |  Written by Jason Dodge  |  Posted Under: Article  |  DISQUS With Us: No comments yet

Check out a video guide by TheTrevLife as he gives you the inside strategies on completing this new jumping puzzle.

Hello everybody! Welcome to the guide for Winter Wonderland, the Guild Wars 2 Wintersday jumping puzzle! Hope it helps some people.

If you haven’t seen it already, this video gives you a great preview of what is waiting for you. Continue reading for the video.

Date: Nov 2, 2012  |  Written by SilentStorm  |  Posted Under: Article, Featured Article, Guides  |  DISQUS With Us: 2 comments

Hello, guys. What I wanted to do for the community today is to give you a realistic view of chasing a legendary. This is the view from a person actually chasing it himself. As usual, I’ll get to the point and give you the facts. This is the fastest way to achieve your goals. Let’s go right into it. Feel free to discuss everything listed, and add suggestions if you happen to have any.

Date: Nov 1, 2012  |  Written by SilentStorm  |  Posted Under: Article, Guides  |  DISQUS With Us: 2 comments

Hello, all. Around two weeks ago, I came up with a Guardian Paladin WoW-style build. Some viewed it as a glass cannon. “Can’t possibly live,” some said. Well, they were proven wrong. But I was not satisfied with that build at all. It didn’t have enough sustained healing for my liking, and not quite enough defenses.

So, enter Guardian Paladin 2.0 version. In this version you have more defenses, sustained healing, higher burst crits, and the ability to cancel 8 attacks in a row with skills. Does that sound fun and extremely good to you? Well, let me start with the build. Keep reading to see the stat breakdowns, explanations, examples of it in action, and more!

Date: Nov 1, 2012  |  Written by SilentStorm  |  Posted Under: Article, Guides  |  DISQUS With Us: No comments yet

Act 4: Mad King’s Simon Says

Our final act of Shadow of the Mad King is, well, less mad, and more of a reason to celebrate. The Mad King is now cool with everyone and wants to play a little game. He does a Simon Says-type game he calls “Mad King says” in Lion’s Arch. It’s pretty straight forward to figure out, and one of the rewards for completing the mini-game is a witch’s hat that seems to be offered at silver level participation or above.

For those who are not familiar with Simon Says the game– it’s quite simple. The Mad King will say a random emote, and the player must repeat that emote directly after. If he does not say an emote, then do nothing. Failure to correctly repeat the emotes gets you a flat lining debuff that floors you. That’s about it!

Date: Oct 27, 2012  |  Written by Silent Storm  |  Posted Under: Article  |  DISQUS With Us: No comments yet

Ok so here we are act 2 of the Mad King’s Event. It was fun once again to track down the king’s pages. This time they had a few surprises for me nothing too hard. New to the even this time around is door to other dimensions popping up all over the land.

These Dimensions lead you to the Mad Kings Labyrinth. You can farm and kill monsters there for Halloween goodies. You can also join 3 different mini games:

  • Lunatic Inquisition= Think manhunt with a touch of zombies ate my team thrown in. It’s definitely good old pvp fun for all.
  • Reapers Rumble= Is a team death match of sorts. You need to beat the other team and collect pumpkins on the map. You also have an npc’s factor to deal with which makes it total chaos.
  • Mad King’s Clock Tower= this is a jumping puzzle from hell. Very well done it will frustrate you and make you laugh at your failure.

This was a great addition to the first act I look forward to act 3. In the meantime see you in Halloween pvp!

Continue reading to watch the video review.

Date: Oct 24, 2012  |  Written by SilentStorm  |  Posted Under: Article, Guides  |  DISQUS With Us: 2 comments

I was not around for the original Mad King events on Guild Wars. From what I hear, they were massive and fun. With that said, so far the Guild Wars 2 version lives up to the lineage of the original event. It comes complete with a festive redesign of Lion’s Arch and plenty of mini-games and goodies in the gem store. There’s also an interesting scavenger hunt with a good story line involved. I went ahead and took the liberty of showing all the key areas in the hunt within a video. All in all, the event is well done– and free, so you can’t beat that.

Keep reading to watch the video!

Date: Sep 17, 2012  |  Written by Laura Hardgrave  |  Posted Under: Article, Guides  |  DISQUS With Us: 1 comment

Next up in our series of Guild Wars 2 area completion guides is Diessa Plateau, the second charr racial area, intended for players between levels 15-25. The area’s home of some interesting challenges, included three jumping puzzles, a cow-flinging catapult, and plenty of old, decrepit ruins waiting to be explored. To get there, travel to The Black Citadel, and head north through Memorial Quadrant and through the portal.

These completion guides are intended to help players achieve the completion series achievements. We’ll just be covering the more difficult-to-find Points of Interest, all of the Vista Points, all of the Skill Challenges, and the area’s jumping puzzles. Also included is a humungous map, with every major Point of Interest (PoI) and Waypoint (WP) labeled. Points of Interest have black-bordered text, Waypoints dark blue. Renown (heart) quests are also labeled with their suggested level. This should help you decide on a path of adventure, if you so choose.

I’ve also labeled nearby portals to other maps as well as the entrances to the map’s secret jumping puzzles. When reading my tips for completing the jumping puzzles, make sure to take a peek at the pictures that are linked at some of the tougher areas.

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